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ROOKIE4EVER's comprenehsive track tests where he compiles all the addons and gives us an overview of the quality of each track in various categories
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ROOKIE4EVER
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Lura 2004 v3.1 - 13.01.2008

Post by ROOKIE4EVER »

My daily's test - 29.04.2024
Lura04 bandeau GPL TDB.png
Banner of the previous GPL Track Database

"My mix" - 2024 :

.gpltrackinstallLura04v3.1.7z +
.Lura04-v3.1 textures hi-res-1024.7z - Simbear - 12.2018 +
.Lura04_v3-1d update 2023-03-19.zip - Simbear - 03.2023 +
.bapom-lura04.zip +
.groove - blockfix
https://gpladdons.the-fastlane.co.uk/ad ... quals~835)

-Layout : 3.5/5. Very interesting : a track I should detest for all the reasons I'm not a Monaco fan, but I just can't do it. Too many passages that are too slow or too narrow, where you have to be in 1st gear, yes, but I love this track for the others passages like this short run on freeway where you can let the horses loose. A low 3.5, then, but impossible not to pull it out of the pack.

-Graphics : 3/5. Very correct (on release, V1; 10.2004). With addons, a lot of work (for version 3.1 + addons) : 4/5. Here too I have mixed feelings : a lot of work has been done, so I'm pretty much obliged to give it a 4, even if it's not flawless. The environment isn't sixties, otherwise I might have given it a full score. I'd also probably go for some of the V1 textures for a perfect mix : the straw bales without tarps in V1 seem preferable to the gaudy blue covers in V3. Similarly, some of the garish greens - trees and especially grass - would benefit from a more neutral V1 hue, even if the textures are probably lighter. In this respect, it's also worth noting that the textures, though heavy, must be very well optimized, as I had very few display problems despite a live capture of my race with 20 cars.

-Difficulty : 5/5. Very, very difficult. Probably more difficult than Monaco. One of, if not the most difficult city track I've tested so far. Between the overall narrowness, but above all the changes in track width to which you have to constantly adapt, and the eternal kerbs found in the cities, you'll really have to like big challenges and circuits with a lot of room for improvement.

-Elevations : 1.5/3. Light to medium. Just what you need, and fortunately that's not where the difficulty lies.

-Clearances : virtually none.

-Overall score : 7.5/10.

-AI : works, but struggles to overtake itself or you : if you're not at a complete standstill, it probably won't pass. Very annoying when you want to let them pass during practice and then have a quiet lap. You'll have to slow them down unless you're very fast. Also, for once, you should modify the track.ini and widen the range of times between the fastest and slowest : from 4% to, at least 7.

-Reverse : 40aruL - the AIs work very well, even better than in the initial direction. The gap between the front and back of the race is now around 20%. A little too much perhaps, but at least you can fight with the bottom of the pack right from the start. The circuit is at least as interesting in this sense, but also probably slower or more difficult : I'm 6 seconds slower than in the initial direction, during my test. Virtually no pop-ups, which is quite a feat given the quantity of elements to be displayed and their graphical heaviness.
40aruL + install.ini : https://www.grandprixlegends.fr/fichier ... 20820.html

-Track : https://gpladdons.the-fastlane.co.uk/tr ... quals~316)
-Addons : https://gpladdons.the-fastlane.co.uk/tr ... quals~316)
-Bapom : http://www.trilon.com/bapom/page-06.shtml#lura04

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.Year is a 12 kms track. What will you do of your remaining laps ?
.Don't ask what GPL can do for you, ask yourself what you can do for GPL.
Site : https://www.grandprixlegends.fr/ - Championship : http://www.formulado.hu/weekly/index.php?p:leagues/22/
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